My guess is that it's important to put a lot of coins into Hack (Messy Hack). Lucky strike isn't helpful because in the worst case scenario, the enemy has a firewall (shield) with Deflector, and tanks with Repulsor Armor. In this scenario, Critical hit is a little helpful but not very because your newly summoned droid still won't last until your next turn, and in the worst case scenario the enemy has a shield so on the first turn your new droid does nothing else but knock out the shield, which the enemy can just put back on their turn. CoinsĪccording to the 'survival' theory, you want to put coins into things that help you survive when you're losing, rather than things that help you clinch a win. This can bring you back from a losing situation because instead of using your action to summon and then watching the bot(s) you summoned be eliminated before the next turn, you can use your action to put up a shield and then the Heroic droid appears behind the shield. Imo this is only realy useful if the enemy is about to be able to nuke you and it would make the difference between surviving or not. If your opponent's droids have a lot of firepower, then a single rapid fire, if coupled with energy drain, can deal more damage than you might expect and might kill you in one turn. Being able to survive a nuke is one of the few situations that Emergency Repair is useful, imo. If your mainframe cannot survive a nuke, you must go all out to try to win before you opponent nukes, because you will be dead afterwards. the enemy has Hacked one or more of your bots, and no shield (the enemy can't repair bots that you originally created)īe aware of if your opponent is getting near nuke power.the enemy has an elite or heroic Droid or multiple droids, and no shield.Microwave is good when the enemy has a Droid behind a shield with 6 or less HP left. you can probably destroy all of the enemy's bots in this turn if you use the laser.no shields and the droid has low HP, i'm not sure how low, maybe 12?) the enemy has a droid that you can destroy with the laser right now (e.g.whe your bots are already behind a strong shield, and you want them to gain experience.In any case, I Hack if my situation seems hopeless. If the enemy has 2 bots, I Hack if at least one of them is a Heroic droid, and sometime if one of them is an Elite droid. If the enemy has 3 bots, I Hack if, unless the enemy gets a lucky roll, there is no way that my mainframe will become 'naked' (no bots, no shield) before my next turn. I always Hack when the enemy has 4 or more bots. I'm not too happy with the existence of Hack but since it's there we have to use it when doing so is optimal. I use shield a lot, although if your opponent has more firepower than you, and you both have shields, and you spend all your moves replenishing your shield, then they will eventually win.Īnother thing to keep in mind with a shield is that the enemy's first Droid will only be able to fire at the shield. In the worst case, your enemy has a strong firewall (shield) and has the Deflector coin upgrade. When you're losing, you are in a situation where you summon new bots, and then they get eliminated before your next turn. Due to the roll of chance, if you are behind and you can hang on long enough, you might get a lucky roll or two that turns the tables. The game is often more about survival than about getting ahead. An exception is when one of your bots is very weak and about to die Survival If you have a very powerful bot then the opponent may try to Hack even if you have less than three, and you can reduce the odds that your opponent's Hack will succeed by keeping your bot number down. If you have three or more bots, the odds get too good for your opponent to hack one of them. I don't summon Drones because if the opponent has the Repulsor or Deflector coin upgrades, they have a good chance of ignoring Drone missles.ĭon't summon if you already have two bots, or if you have one very powerful bot (an elite or heroic droid, say). Summon droids if your opponent doesn't have enough firepower to destroy them before your next turn, or tanks otherwise. when your opponent has sufficient firepower so that even an Advanced Tank would be eliminated before your next turn in that case I Hack.SummoningĪlmost always Summon if you have no bots. I summon a droid, although i'm considering summoning a tank if the first player has an upgraded droid. Note that although the first turn is simultaneous, the second is not, and so the first player (who gets to go first on the second turn and to potentially destroy one of the second player's bots before they can fire in the second turn) has a significant advantage. First, Hexage's strategy guide is very good, read it before you read anything I wrote:
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